{"title":"Atlas Games","description":"\u003cp\u003eBrowse our Atlas Games collection. Hot Sale.\u003c\/p\u003e","products":[{"product_id":"penumbra-the-ebon-mirror","title":"Penumbra: The Ebon Mirror","description":"\u003ch3\u003e\u003cstrong\u003eCuriouser and Curiouser . . .\u003c\/strong\u003e\u003c\/h3\u003e\n\u003cp\u003eA quest to destroy cursed artifacts leads a party of adventurers into a mirror world, where the laws of reason and magic have been radically twisted. Feral gnomes and savage halflings prowl the forests alongside warlike humans and barbarous elves, while peaceful goblins, orcs, and ogres farm the land, always fearful of another brutal attack. Only the divine protection of the sacred undead keeps the bloodthirsty hordes at bay.\u003c\/p\u003e\n\u003cp\u003eThe PCs must find their way out of this strange world before it destroys them . . . but on the way, they have to deal with their suddenly new and unfamiliar abilities, and face their own altered personalities.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003ePenumbra: The Ebon Mirror\u003c\/strong\u003e\u003c\/em\u003e is a d20 system adventure designed for characters of 8th through 10th level. 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But in the wild surrounding valleys of the Deeps, it's the bandits who make the darkest deal - and their ambition comes at a cost far greater than the contents of any wayward caravan.\u003c\/p\u003e\n\u003cp\u003eYou and your team have just been handed a new job: disrupt a meeting between a bandit lord and his mysterious new allies. At a remote mountain villa, you will strike hard and fast and leave terror in your wake. They give you the tools. You provide the talent. Survive, and you'll be well rewarded. 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Only the guilt-ridden spirit of a dead priest remains to recover the priceless crystal and restore his people to their glory. A group of traveling heroes is his only hope, but they must brave perilous waters to reach the sunken temple where the crystal now lies, radiating a strange energy that has transformed the surrounding forest into a prehistoric landscape.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cem\u003ePenumbra: The Tide of Years\u003c\/em\u003e\u003c\/strong\u003e is an adventure scenario for the D20 System. 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Even in their deaths, they were beautiful – even in their deaths, they danced.\"\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\" . . . And a strange compulsion rose from the floor into our feet, and we stepped down into the hall, and we joined the pavane and danced toward the king.\"\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eA millennium ago, the kingdom of Dayvos fell in a single night to an act of magical treachery. Tonight, the echoes of that powerful spell have drawn you into its last hours. If you are quick-witted and light-footed, you can free the souls of the imprisoned dancers or even change history. 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In these four Hermetic Houses, each magus was taught by a magus of the House, and that master-apprentice relationship goes back to the founders. This sourcebook details the four True Lineages, including rules for original research, unique forms of magic, and new Virtues and Flaws.\u003c\/p\u003e\n\u003cp\u003eHouse Bonisagus descends from the two magi who created the Order, and continues to supply knowledge and leadership. House Guernicus upholds the Code of Hermes as the official judges and investigators of the Order. House Mercere holds the magi of Mythic Europe together by facilitating communication, encouraging trade, and aiding their sodales. House Tremere provides the strength of the Order, exerting its influence to control events and prepare for coming battles.\u003c\/p\u003e\n\u003cp\u003eThese are the True Lineages. 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